#include "magick/studio.h"
#include "magick/exception.h"
#include "magick/exception-private.h"
#include "magick/memory_.h"
#include "magick/semaphore.h"
#include "magick/random_.h"
#include "magick/resource_.h"
#include "magick/signature.h"
#include "magick/string_.h"
#include "magick/utility.h"
Data Structures | |
struct | _RandomInfo |
Typedefs | |
typedef struct _RandomInfo | RandomInfo |
Functions | |
static void | InitializeRandomReservoir (void) |
MagickExport void | DestroyRandomReservoir (void) |
MagickExport void | DistillRandomEvent (const unsigned char *event, const size_t length) |
MagickExport void | GetRandomKey (unsigned char *key, const size_t length) |
MagickExport double | GetRandomValue (void) |
MagickExport void | SeedRandomReservoir (const unsigned long seed) |
Variables | |
static RandomInfo | random_info = { ~0U, ~0U, ~0U, ~0U } |
static SemaphoreInfo * | random_semaphore = (SemaphoreInfo *) NULL |
static SignatureInfo * | reservoir = (SignatureInfo *) NULL |
static unsigned long * | roulette = (unsigned long *) NULL |
typedef struct _RandomInfo RandomInfo |
MagickExport void DestroyRandomReservoir | ( | void | ) |
MagickExport void DistillRandomEvent | ( | const unsigned char * | event, | |
const size_t | length | |||
) |
MagickExport void GetRandomKey | ( | unsigned char * | key, | |
const size_t | length | |||
) |
MagickExport double GetRandomValue | ( | void | ) |
static void InitializeRandomReservoir | ( | void | ) | [static] |
MagickExport void SeedRandomReservoir | ( | const unsigned long | seed | ) |
RandomInfo random_info = { ~0U, ~0U, ~0U, ~0U } [static] |
SemaphoreInfo* random_semaphore = (SemaphoreInfo *) NULL [static] |
SignatureInfo* reservoir = (SignatureInfo *) NULL [static] |
unsigned long* roulette = (unsigned long *) NULL [static] |